Boasting a varied arsenal of strong Melee-type weaponry and a Skill Tree that promotes both offensive and defensive play, the Hunter class is well-suited for solo play. 2023 GAMESPOT, A FANDOM COMPANY. Automate Vs. Iron Will: This is really up to you. Tab over and you should see a list of skill tree-related items. Actually, it doesnt. Red Duel Gaze. When performing a Just Guard heal you and all players around you. Rimliese Wired Lance Gear The dodge action is determined by the weapon type currently equipped. Just-Guard modifies the guard effect of all Hunters weapons, changing it to consume no PP and nullify all damage. By holding the Weapon Action Button, any attacks dealt to you will inflict sharply reduced damage and minimal knockback at the cost of PP. For a frame of reference, the motion time of the Sidestep is about 0.20 seconds. Hexagraph, Lambda Hexagraph Perfect Guarding will make you invincible for roughly 1 second, and will not allow to guard attacks during that timeframe. Note: The percentages given essentially means how much damage bonus you gain per Perfect Attack. Reaching Level 75 with this class grants the following base stat boosts to all class and characters on the same account: HP +50, +15, and +40, Hunters use three unique weapons: Swords, Wired Lances, and Partizans. Despite not having the sheer strength of a Sword, the Partisan makes up for it in its other attributes, with a solid attack speed and great range and mobility with its Photon Arts. Also gives you a brief period of invincibility after activation. Objects can also be affected by War Cry and can also contribute to the additional effects for this skill. Perfect Guarding will not prevent you from guarding unguardable attacks. Blanc Grenade The affected weapons are Sword, Wired Lance and Partisan. Boosts damage, reduces charge time, increases attack speed, increases number of hits for charged PAs. Default Skill. Weak Stance. The Sword is a jack-of-all-trades weapon, possessing utility in almost any situation and being capable in a variety of areas. Successfully blocking attack whilst casting techniques with the Tech Charge Parry (L) Ring will trigger heal guard. During Guard Stance . When both are learned, turning this skill ON will turn Fury Stance OFF, and turning this skill OFF will turn Fury Stance ON. Cross Cut also gains extra damage depending on the Focus level as well. Stance Behavior Changes. When knocked down, press the Jump key at the moment you hit the ground to get up instantly. Personally, I would go Fury Stance because it is unconditional and the reduction from Guard Stance wouldnt save you from most fatal attacks anyways. Increases the attack range, number of hits, and the speed in which charged PAs charge depending on the Focus level. Main Class Only. Creates a Perfect Attack window when Sidestepping. Gunslash Zero, Axeon, Lord Axeon, Gunbraver, Emperor Axeon This makes it more competitive with Fury Stance (goes up to a little over 45%), but there are some things to consider. If you receive an attack within the specified number of seconds from the start of your charging, it will be treated as a Perfect Guard, and you will negate the damage as well as consuming 0 PP. Parushukure The Hunter (, "Hu") class is a standard melee class. Perhaps even Gunner/Fighter, or Gunner/Braver? A long, bladed spear. Allows for hunter weapons to guard in all directions at once. Imagine a PSO2 in which Braver/Fighter was a viable option? When activating Guard Stance cure Poison on yourself. Melee Power Up 1, 2, and 3 are cumulative (Total MEL +225). It takes some practice and skill to know when you're going to get hit to Perfect Guard, but it's very worth learning when you get to late game content. Boasting a varied arsenal of strong Striking-type weaponry and a Skill Tree that promotes both offensive and defensive play, the Hunter class is well-suited for solo play. Kinda' cool. By holding the Weapon Action Button, any attacks dealt to you will inflict sharply reduced damage and minimal knockback at the cost of PP. Consumes gear and boosts damage of PAs. Allows you to perform a break-fall while in the air. Put some extra points into Flash Guard if you would like more defense. Phantasy Star Wiki 4,004 pages Explore Phantasy Star World Community in: Active cards in PSO2 TCG, Hunter cards in PSO2 TCG, Red cards in PSO2 TCG, and 9 more Fury Stance (PSO2 TCG) View source Gallery Categories Community content is available under CC-BY-SA unless otherwise noted. Spirtia, Lambda Spirtia, Dio Spirtia, Reflexion, Swell Qadr Decreases the striking damage you receive at the cost of reducing your striking and ranged damage. 10/10 fury will you 20% extra Melee Potency. The following stances will remain Active Skills. When performing a Just Guard heal you and all players around you. How to finish draconians and falspawn client? This combination's specialty is supporting a party. Press the Dodge key to do a fast step that has invincibility. It needs it, because right now it's kind . By holding the Weapon Action Button, any attacks dealt to you will inflict sharply reduced damage and minimal knockback at the cost of PP. Since attacks you block with this skill count as a perfect guard, Healing Guard and Just Guard PP Gain work with this. Messer Agate, Lava Seeker, Amber Seeker Bert Shbunker Automatically use a mate item when damaged to below 50% HP. Also gives you a brief period of invincibility after activation. Wired Lances also excel in grappling targets, manipulating their positions and using them to strike other foes around them. Can be used for normal attacks and cancelling some PAs. After performing a Perfect Guard, recover PP. Draws the enemy's attention to you. Main Class Only. Dio Hellfret Active Skill. This Stance skill cannot be used in tandem with. Perfect Atk Bonus 2. Whats more is this comes with almost no penalty whatsoever. This skill can also be activated by anything that can trigger a Perfect Guard like Dagger's Spins, TMGs Assault Advance, etc. Allows for hunter weapons to guard in all directions at once. Yeah but you don't need to worry about min-maxing perfectly unless you're just in love with the hunter. ALL RIGHTS RESERVED. Auto-Mate Half will use Monomates, then Dimates, then Trimates in progressing order of availability. 2. Hunter/Fighter (<- Click for skill tree) Air Reversal is also applicable for this skill. Allows your first attack to get the damage bonus from Perfect Attack without the need to chain into it. Charge Parry makes it so that you will automatically perfect guard any attack a few moments after beginning a charge for a PA. Hunter is generally slow hitting and the charge time makes it difficult to pull of PAs against fast attacking enemies. I was sort of confused because if you're blocking anyway it would just negate all that damage so Fury Stance would be the way to go but I realized it would be smarter because if you had Guard Stance you could just JG, WITH THE ADDITION OF ALL THAT DEFENSE but I'm pretty skeptical of JGing every friggen 40 secs which brings me to Charge Parry. The actual damage bonus is multiplicative, which means that all of the bonuses are multiplied together to derive the actual percentage thats applied to your damage. No 7 weapons obtained via item codes will have a potential, nor will any Blue weapons. This skill can also be activated by the conditions of. It could take all that and still have a couple of points left over! 2023 GAMESPOT, A FANDOM COMPANY. Brave Stance is practically unconditional since you'll attack enemies from the front. Guard Stance Theres some advantages specifically compared to Fighter. Main Class Only. Has no effect if the class is set as a subclass or if the equipped weapon is not a Hunter weapon. Even during a Sidestep Strike, a Perfect Attack window will appear for your character, allowing you to Perfect Attack into another attack or PA. All of these skills however will have a hugely negative impact on your outgoing damage, which is a significant problem not only from a competitive point of view but it also effectively reduces your survivability. A long, bladed spear. Can you enter full screen mode? Guard Stance. Can be used in any direction. The skill cures Poison when Guard Stance is turned ON or OFF. Dio Roundibul, Raytrus, Weddle Rabiate Fighters Knuckles and Daggers both have something that works like Just-Guardwithout requiring any skill points, with one dodging and another parrying all incoming attacks (if the time between them is short enough). So why aren't you doing that? By holding the Weapon Action Button, any attacks dealt to you will inflict sharply reduced damage and minimal knockback at the cost of PP. When knocked down, press the Jump key at the moment you hit the ground to get up instantly. Jet Boots can double jump regardless of this skill. Hunter/Phantom In the third and final part, I will be looking at ways I feel the class could be improved, as well as the issues with gear gauges. Note that neither of these effective variants of Just-Guard are direction dependent as they will nullify damage from all directions, not just the front. Anyways, for Hunter you can choose between Iron Will or Automate like I said above. Bigglow, Lambda Bigglow, Dio Bigglow Wired Lances can be powered up by the Skill Wired Lance Focus, which allows them to expend Focus built up by attacking to boost the strength of their grapple-type attacks. I have no idea how Guard Stance could be fixed with the game the way it is now. Take advantage of Hunter's strengths in that you can also Perfect Guard to significantly reduce damage. Wired Lances also excel in grappling targets, manipulating their positions and using them to strike other foes around them. Although in normal cases where Jellen applies a 10% decrease in attack power, it is more or less a 5% reduction in attack power in whole (factoring in raw attack power and damage variance). What is Fury stance pso2? Each Potential has its own use, but most weapons' Potentials will provide a conditional boost to damage or stats. Reduces all tech damage you take by a percentage. The time in () is the approximate time required for charging (based on max Focus for Swords). Even if you recover a small amount of HP, you will be able to trigger Iron Will again. Besides, it is possible to be skilled enough to never even have to rely on either of these. Accumulated Focus gauge does not decrease other than using PAs. Further increases the effectiveness of Fury Stance. I can't do it anymore anon, if there was custom new content and music or downports of PSO2 stuff put into the first game I would play again but I just can't. And NGS isn't the same as PSO1. Its the main reason for almost anyone to have Hunter as a subclass. The other skills like Flash Guard, Guard Stance, Automate, and Iron Will are more on the survivability side. This means that if you have only Dimates and Trimates, Auto-Mate Half will use up Dimates first, then Trimates. Cooldown is applied after doing the action, and will not be activated again unless 0.25 seconds have passed after the action is finished or interrupted. Main Class Only. If it's just the sword you like then pick whatever and wait for the Hero class to get added soon. Also provides you with S-DEF. Partizan's Weapon Action is Guard. 3DS FC: 4511-1815-7291 Boards Phantasy Star Online 2 Fury/Basic. No need to worry about being in the front or back. Press the Dodge key to do a fast step that has invincibility. Current meta subclass pick (February 2021): Etoile. Hunter (PSO2) - Arks-Visiphone The Hunter (, "Hu") class is a standard melee class. While under the effects of Fury Stance, every successive Just Attack grants you a stacking damage bonus, up to a cap of 110%. Even though the activation rate says 100%, it means that this skill will always be active. Reduces damage taken from enemy attacks when guarding, but. The threat level of War Cry is greatly enhanced. Grapple Charge For partizan and wired lance, the gear generation is very noticeable, allowing you to focus on damage more than having to manage your gear gauge. One point in War Cry could possibly save a tower in Mining Base EQ. The Hunter ("Hu") class is a standard melee class. Requires Class Level 85. Further increases the striking damage reduction and S-DEF bonus from Guard Stance. List of PAs boosted: This can be mitigated by having. Guard Stance (after they buffed guard stance advance) is greater damage but you have to perform a perfect guard every minute or so to keep it going. The power of Techniques is also affected by this skill. Increases the striking and ranged damage you deal, at the cost of taking more striking damage. Main Class Only. They get a sword, twin machine guns, and a talis and are way more effective and stylish than the Hunter. Despite not having the sheer strength of a Sword, the Partizan makes up for it in its other attributes, with a solid attack speed and great range and mobility with its Photon Arts. Aevind, Lambda Aevind, Dio Aevind Fury Stance is a tremendous damage buff to both melee and ranged classes (it offers no benefit to Teching classes at all). Lower multipliers, but you get access to Techs and higher PP generation. When activating Guard Stance cure Burn on yourself. Makes Perfect-Attack timing apply after a Perfect Recovery. 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